Title : Bound
Engine : Unity
Platforms : PC
Duration : 1 month in 2018
Status : Finished
What I did on Bound
Role : Game & Level Designer | Integration tasks
- Pitched the concept
- Co-designed the core mechanic of link
- Co-designed the points, combo and life systems
- Worked on Game feel, especially on link’s status illustration through effects
- Design interesting & challenging gameplay situations to generate cooperative behaviors from players
- Designed and integrated a tutorial part and second level with a medium difficulty using an homemade level editor by our programmers